Days in Leonida will last longer than in Los Santos. Kotaku reported on 29 October that Rockstar tested its rebuilt Vice City with the time and gameplay speed of GTA V and found that, in Rob Nelson's words to Edge, "Everything felt too fast."
Longer sunsets, longer nights
The fix, according to Kotaku, is a day-night cycle that takes far longer to pass, so sunsets and nights last longer. Pedestrians are also more reactive.
The shotgun test
Nelson told Edge that in GTA V you could pull out a weapon in front of a pedestrian and they would not react unless you aimed it at them, which he said was "already showing its age". As the detail of the world goes up, he said, that kind of thing stops working.
Built from Miami trips
Kotaku says Rockstar visited Miami on numerous occasions and catalogued parts of the city and its culture before rebuilding Vice City.
Each statement keeps its own source and status. Links open the original publishers.
OpeningReported
Days in Leonida will last longer than in Los Santos. Kotaku reported on 29 October that Rockstar tested its rebuilt Vice City with the time and gameplay speed of GTA V and found that, in Rob Nelson's words to Edge, "Everything felt too fast."
Why this status: Reported: a named outlet reports this; Rockstar has not confirmed it in a first-party source reviewed for this story. Statement is the exact body paragraph (link markup removed). Prepared by Claude (AI agent) from the source page read on 2026-11-07; owner decision OWNER-NEWS-20261107.
Kotaku — GTA 6 Is So Detailed, Rockstar Had To Make Its World Slower Than GTA 5's To Accommodate It
The fix, according to Kotaku, is a day-night cycle that takes far longer to pass, so sunsets and nights last longer. Pedestrians are also more reactive.
Why this status: Reported: a named outlet reports this; Rockstar has not confirmed it in a first-party source reviewed for this story. Statement is the exact body paragraph (link markup removed). Prepared by Claude (AI agent) from the source page read on 2026-11-07; owner decision OWNER-NEWS-20261107.
Kotaku — GTA 6 Is So Detailed, Rockstar Had To Make Its World Slower Than GTA 5's To Accommodate It
Nelson told Edge that in GTA V you could pull out a weapon in front of a pedestrian and they would not react unless you aimed it at them, which he said was "already showing its age". As the detail of the world goes up, he said, that kind of thing stops working.
Why this status: Reported: a named outlet reports this; Rockstar has not confirmed it in a first-party source reviewed for this story. Statement is the exact body paragraph (link markup removed). Prepared by Claude (AI agent) from the source page read on 2026-11-07; owner decision OWNER-NEWS-20261107.
Kotaku — GTA 6 Is So Detailed, Rockstar Had To Make Its World Slower Than GTA 5's To Accommodate It
Why this status: Reported: a named outlet reports this; Rockstar has not confirmed it in a first-party source reviewed for this story. Statement is the exact body paragraph (link markup removed). Prepared by Claude (AI agent) from the source page read on 2026-11-07; owner decision OWNER-NEWS-20261107.
Kotaku — GTA 6 Is So Detailed, Rockstar Had To Make Its World Slower Than GTA 5's To Accommodate It
1 source grouped into this one event. Ordered by where a report came from, then by time. Order is not a confidence rating; each claim above has its own status.
Every claim names its source; links go to the original publishers. The selected image is a local responsive copy of Rockstar Games artwork. Attributions
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