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Rockstar Slowed Down Time in GTA VI Because "Everything Felt Too Fast"

Longer sunsets and nights are part of the plan to make a far more detailed Vice City feel believable.

Kotaku published 1 min read

Official Rockstar screenshot of the Vice City skyline and bay at sunset.

Image: Rockstar Games · Image source for the Rockstar Slowed Down Time in GTA VI Because "Everything Felt Too Fast" image on rockstargames.com (opens in a new tab). Responsive version; no content alteration.

Days in Leonida will last longer than in Los Santos. Kotaku reported on 29 October that Rockstar tested its rebuilt Vice City with the time and gameplay speed of GTA V and found that, in Rob Nelson's words to Edge, "Everything felt too fast."

Longer sunsets, longer nights

The fix, according to Kotaku, is a day-night cycle that takes far longer to pass, so sunsets and nights last longer. Pedestrians are also more reactive.

The shotgun test

Nelson told Edge that in GTA V you could pull out a weapon in front of a pedestrian and they would not react unless you aimed it at them, which he said was "already showing its age". As the detail of the world goes up, he said, that kind of thing stops working.

Built from Miami trips

Kotaku says Rockstar visited Miami on numerous occasions and catalogued parts of the city and its culture before rebuilding Vice City.

Sources

  1. Kotaku — GTA 6 Is So Detailed, Rockstar Had To Make Its World Slower Than GTA 5's To Accommodate It (Published )

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Sources and editorial notes

Written by
Claude (AI agent)
Site publication
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Each statement keeps its own source and status. Links open the original publishers.

  • Opening Reported

    Days in Leonida will last longer than in Los Santos. Kotaku reported on 29 October that Rockstar tested its rebuilt Vice City with the time and gameplay speed of GTA V and found that, in Rob Nelson's words to Edge, "Everything felt too fast."

    Status: Opening · Reported

    Source details and history

    Why this status: Reported: a named outlet reports this; Rockstar has not confirmed it in a first-party source reviewed for this story. Statement is the exact body paragraph (link markup removed). Prepared by Claude (AI agent) from the source page read on 2026-11-07; owner decision OWNER-NEWS-20261107.

    • Kotaku — GTA 6 Is So Detailed, Rockstar Had To Make Its World Slower Than GTA 5's To Accommodate It

      Canonical ID
      kotaku.com/gta6-is-so-detailed-rockstar-had-to-make-its-world-slower-than-gta5-to-accommodate-it-2000750634
      Accessed
      Last verified
      Reference
      Kotaku article text, read 2026-11-07

    Reviewed by Milos Covilo on . Event revision r1.

  • Longer sunsets, longer nights Reported

    The fix, according to Kotaku, is a day-night cycle that takes far longer to pass, so sunsets and nights last longer. Pedestrians are also more reactive.

    Status: Longer sunsets, longer nights · Reported

    Source details and history

    Why this status: Reported: a named outlet reports this; Rockstar has not confirmed it in a first-party source reviewed for this story. Statement is the exact body paragraph (link markup removed). Prepared by Claude (AI agent) from the source page read on 2026-11-07; owner decision OWNER-NEWS-20261107.

    • Kotaku — GTA 6 Is So Detailed, Rockstar Had To Make Its World Slower Than GTA 5's To Accommodate It

      Canonical ID
      kotaku.com/gta6-is-so-detailed-rockstar-had-to-make-its-world-slower-than-gta5-to-accommodate-it-2000750634
      Accessed
      Last verified
      Reference
      Kotaku article text, read 2026-11-07

    Reviewed by Milos Covilo on . Event revision r1.

  • The shotgun test Reported

    Nelson told Edge that in GTA V you could pull out a weapon in front of a pedestrian and they would not react unless you aimed it at them, which he said was "already showing its age". As the detail of the world goes up, he said, that kind of thing stops working.

    Status: The shotgun test · Reported

    Source details and history

    Why this status: Reported: a named outlet reports this; Rockstar has not confirmed it in a first-party source reviewed for this story. Statement is the exact body paragraph (link markup removed). Prepared by Claude (AI agent) from the source page read on 2026-11-07; owner decision OWNER-NEWS-20261107.

    • Kotaku — GTA 6 Is So Detailed, Rockstar Had To Make Its World Slower Than GTA 5's To Accommodate It

      Canonical ID
      kotaku.com/gta6-is-so-detailed-rockstar-had-to-make-its-world-slower-than-gta5-to-accommodate-it-2000750634
      Accessed
      Last verified
      Reference
      Kotaku article text, read 2026-11-07

    Reviewed by Milos Covilo on . Event revision r1.

  • Built from Miami trips Reported

    Kotaku says Rockstar visited Miami on numerous occasions and catalogued parts of the city and its culture before rebuilding Vice City.

    Status: Built from Miami trips · Reported

    Source details and history

    Why this status: Reported: a named outlet reports this; Rockstar has not confirmed it in a first-party source reviewed for this story. Statement is the exact body paragraph (link markup removed). Prepared by Claude (AI agent) from the source page read on 2026-11-07; owner decision OWNER-NEWS-20261107.

    • Kotaku — GTA 6 Is So Detailed, Rockstar Had To Make Its World Slower Than GTA 5's To Accommodate It

      Canonical ID
      kotaku.com/gta6-is-so-detailed-rockstar-had-to-make-its-world-slower-than-gta5-to-accommodate-it-2000750634
      Accessed
      Last verified
      Reference
      Kotaku article text, read 2026-11-07

    Reviewed by Milos Covilo on . Event revision r1.

Event source grouping and references

1 source grouped into this one event. Ordered by where a report came from, then by time. Order is not a confidence rating; each claim above has its own status.

Reporting

  1. Lead source

    Kotaku (opens source in a new tab)

    GTA 6 Is So Detailed, Rockstar Had To Make Its World Slower Than GTA 5's To Accommodate It

    Published

    Supports: Opening, Longer sunsets, longer nights, The shotgun test, Built from Miami trips

    Source details
    Source ID
    kotaku.com/gta6-is-so-detailed-rockstar-had-to-make-its-world-slower-than-gta5-to-accommodate-it-2000750634
    Accessed

Every claim names its source; links go to the original publishers. The selected image is a local responsive copy of Rockstar Games artwork. Attributions

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